Update 0.2
Finally decided to update the game, here is what I've changed
Ver 0.2
Added:
Main Menu - Options aren't included yet
Warp pads - A not-so-fast teleporer, moves you from one place to another, ignoring dangers
Enemies - Just patrols the platform they're on
Another level - One extra level to show off the new warp pads
Mouse hides in game - Now it only shows up in the main menu
Shift to stop - Pressing shift will now stop the player
Removed:
Turret - replaced it with the enemy (The turret didn't really fit into the game in my opinion)
Fixed:
Double jumping and walls - The player no longer regains their double jump after bouncing of a wall
Other:
Tweaked the levels - Made earlier levels a bit easier, and cleaned up the collisions too
Respawning / End of levels - Has a little delay before respawning / loading the next level, gives you a bit of time to realise you died / finished
Return to the main menu - Finishing the last level takes you back to the main menu, Pressing escape no longer quits the game, but instead takes you back to the main menu
Files
Get One Key
One Key
Space for *almost* everything
Status | Canceled |
Author | DragonDrop |
Genre | Platformer |
Tags | 2D, one-button |
Accessibility | One button |
More posts
- 0.3 UpdateOct 13, 2019
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